I know this is a silly question, but I can't for the life of me find a clear sentence on the internet that says "ping is the time it takes to ..." so I have to ask here: Is ping the time it takes to send data from client to server, or client to server and back to client? I'm pretty sure it's the latter, but if my game tells you that your ping is half or double what it really is, that's a big problem. I want to be safe.
Peter LakeMember Since 07 Jul 2013
Offline Last Active Jul 08 2013 02:33 PM