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14 August 2013 - 02:22 AM
Box2D physics engine works according to the rules of physics. You have to work a little bit to set it up to work with platforms like HTML5 Canvas, iOS or Flash. Read the details
Box2d coordinate system for HTML5 Canvas
23 July 2013 - 05:31 AM
This tutorial explains the mathematics behind collision detection using bounding circle method. Source code and online demo is available with the tutorial.
Bounding Circle collision detection: KineticJS/HTML5 Tutorial
15 July 2013 - 02:30 AM
I have written few tutorials to teach HTML5 game development to the beginners. I hope you would find them useful if you are looking for how to begin with HTML5.
Tutorial Part 1: Snake game using HTML5 and KineticJS
Tutorial Part 2: Snake game using HTML5 and KineticJS
Collision Detection using Bounding Box method in HTML5 and KineticJS
Sprite Animation in HTML5 and KineticJS
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