I am currently working on a Breakout clone. The working title is HackOut (which I will probably change as soon as I found a better one).
It is basically Breakout with the backstory of being a hacker, trying to break a well protected firewall by sending destructive bits(ball) to partially destroy or deactivate the firewall. In the later levels, as it gets more difficult the Hacked System will defend itself.
It is going to be a fast paced Breakout with alot of action going on. I want to challenge the player and introduce new features without frustrating the player.
So far I have coded some different Blocktypes like the "Multiball" in various versions and some speed changes and handle changes.
I am planning to add some switches, combos, boms, chain reactions, virus and indestructible blocks and some ball modes to keep the game refreshing and exciting, even if you played it several times. I did add some randomness to the ball, but most of the game is fully physics based and controllable.
Anyways, enough with the talking, have some pictures.
If you have some ideas how to add to the game, I would love some additional impulses. ^^