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Member Since 20 Jul 2013
Offline Last Active Yesterday, 04:49 PM

Posts I've Made

In Topic: Game Prices on Steam: should there be regulation/guidelines?

19 May 2016 - 07:41 PM

I pretty much tend to always be 2-3 years behind the current releases.  Historically, this was because I was a broke kid, who had a clunky old computer, so I was pretty much stuck buying off the discount bins at Walmart and EB (remember them?).


Now, I still tend to do that, even though I have a real job and cash in the bank, and a decent desktop that can handle the newest games at max settings.  1.) Most games are pretty broken at launch, and it tends to take six months to a year to get the bugs patched up and the rushed stuff polished up to the point that the game is playable.  And 2.) DLC.  I don't mind paying $40-$60 for a finished game, but it boils my blood a little to pre-purchase, then pay another $100 or so to pick up the rest of the content that was held back and released in drips and drabs post-launch.  Better to just wait for the GOY/Complete edition that has the whole game.  I think I'll be playing Rome 1 and Medieval 2 for the rest of my life, but recent Total War games have given me a bad taste the way they are released with a fraction of the finished content playable, and then having to pay another $10 here and $15 there to unlock additional factions.


Then again, if I did nothing but play games for the next five years I don't think I could complete all the unplayed games in my Steam catalog already.

In Topic: Why Are Fantasy RPGs so Popular?

19 May 2016 - 07:26 PM

There's definitely untapped potential out there...


I'd love to play some kind of a Bethesda-style Wild West RPG, if they weren't busy rehashing Tamriel and Fallout.  


Or a Carribean pirate RPG that's not Pirates! Gold or the remake.


One game that I can't believe hasn't been made (well) is a Roman gladiator simulator/management game.  First-person Mount&Blade style combat for arena matches mixed with something like a business simulator for running a ludus.


A good remake of Darklands... 


A Bronze Age RPG modeled on the Odyssey or the Aeneid.


Monty Python and the Holy Grail - The Game.  Help, help, I'm being repressed!

In Topic: i keep buying games and they're not what i expected

19 May 2016 - 07:01 PM

Mass Effect was fun, I just wish they hadn't bailed on the cooldown-instead-of-ammo idea from the original in 2.  Especially the rather stupid way (thermal clips) it was attempted to be justified in-universe.  That and the Gears Of War cover shooter mechanics


Half the fun I had in Mass Effect 1 was slowly using the sniper rifle to take people down from miles away...


Also, as bad as the inventory system was, I like looting bodies in RPGs and customizing my gear.


Stumbling onto random smuggler/pirate camps and thresher maws cruising around in the Mako was also nice, and made it seem more like the world existed outside of just the linear quest dungeons.

In Topic: Islamaphobia in the United States

11 May 2016 - 08:39 AM


Now take a step back and assume I have a Western background but am not American. Actually, don't assume, just set that statement as fact. From my point of view, significant parts of the US are extremely religious (either the status quo or active and serious attempts to move it there). In my mind I cannot look at the US and think of it as a secular state. Christianity (not as a set of base values but actual, hardcore religion) has an extremely strong influence there and a loud outside voice. That's actually a significant parts of the US' problem with Muslim states: it's ridiculously simple to paint the US as just modern crusaders.



Certainly true for some parts of the States, but huge parts of the country are no more religious than Germany or France.  Even in the bible-thumping southern and midwestern states, the "Praise Jesus!" types are a distinct minority.  The whole country is rolling our eyes at the crazy dipsticks that are trying to pass legislation about who can and can't go into certain bathrooms and who can marry who.

In Topic: open source x file format library

22 April 2016 - 04:04 PM

For 3D models, Assimp will read them in, but it doesn't look like there is a .X exporter yet.


.X is not the most complicated format in the world, at least for the plain-text variant, so you could write one up.  http://paulbourke.net/dataformats/directx/