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Member Since 20 Jul 2013
Online Last Active Today, 06:21 PM

Posts I've Made

In Topic: something different

22 September 2016 - 10:01 AM

I made the mistake of planting an entire package of zucchini seed in my 4'x8' raised bed.  I have gotten so sick of zucchini this summer :-)

In Topic: I can't buy Digital Homicide Studios games from Steam anymore...

21 September 2016 - 09:37 AM

while Digital Suicide are handling their customers very badly it seams its become common place to rip to shreds indie studios without giving any credit at all.


Remember Mount & Blade 1? That started out as a total mess and i'm sure there are many who wouldn't even look twice at it. I could probably make a review of that and rip it to shreds too but it really was a diamond in the rough when you get into it.


I'm not saying that digital suicide has anything like that but its not helpful to give troll-like reviews of game without even knowing how to play it. Instead they could suggest ways to improve the game or find out if any updates are coming out to address the issues.


I'm not sure I get the dig at Mount & Blade, but maybe that was before I got on board - I think they were at beta .751 or something around there when I bought it, and it's gotten incrementally better since then, but the core of the game, i.e. riding around and shanking people, was all there.

In Topic: Need help with Game Maker

19 September 2016 - 09:54 PM

If you are quick, you can pick up legitimate keys for as little as $1 apiece from HumbleBundle



In Topic: Why do most people recommend Python

19 September 2016 - 03:19 PM

Python is a pretty forgiving language for beginners.  Very little ceremony is required to get started, just start putting statements in a text file, and python my_awesome_program.py.

Python can be just about executable pseudo-code.

Unlike JavaScript, which is another common starter, it's got fewer footguns and stupid, poorly designed legacy cruft.

In Topic: Why are there so few 'high quality' 2D MMORPGs?

16 September 2016 - 11:50 PM

I've always thought that if Nintendo built an MMO version of Pokemon (real Pokemon, not Pokemon Go), they'd break the bank.  They had the grindy addiction curve down before WOW, and even the GBA-era 2D art would be fine on iOS or Android.