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Member Since 29 Jul 2013
Offline Last Active Apr 03 2014 01:17 PM

Posts I've Made

In Topic: What programming skills for Unreal 4

25 March 2014 - 08:05 AM

Actually, if you feel like, you can also do the gameplay part in c++ (like I am), however, blueprint is VERY powerful, and is very extendable by c++ (adding new nodes, events etc). It isn't really hard. I actually had a little c++ knowledge, and I'm finding my way through (although I have big uscript experience, wchich actually helps if you have it). Shaders are done by the material editor (easy to use), with a lot of functionality.

In Topic: UE4, CRYENGINE, and UNITY 5: Will it work?

24 March 2014 - 03:27 PM

I recommend Unreal. It's of course full code access. And it's actually pretty stable. UE4 is in development for several years already.

In Topic: Unreal Engine now available for $19.99 a month and 5% royalty

19 March 2014 - 03:01 PM

You can even just pay 20$ once for half a year, just to grab an update.

In Topic: Pricing a side-scroller game!

10 March 2014 - 11:39 AM

Never do 1$ ! Do 0.99$ :P

but seriously, alsways use those .99's because people will usually calculate the cost rounding down, and will with higher chance buy your game.

In Topic: Which engine to choose to make a MORPG?

13 January 2014 - 02:25 PM



You want to make an mmorpg, which is actually the msot expensive type of game to make, but you're looking for a cheap engine... Do you realize how much all the assets will cost? If you do have to


He wrote MORPG, which is an online rpg, with multiplayer. Doable with only a few years of work solo, if he really wants to. With a modern engine, the right one, it could be just a matter of months of getting it all together. Not included artwork, sound, music and other assets.


Sorry, I'm blind...