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shindig

Member Since 07 Aug 2013
Offline Last Active Feb 02 2014 04:06 PM

Topics I've Started

Building games for "x" brand controller

29 January 2014 - 09:39 PM

I've been using my wii controller and nunchuk with Unity + oculus rift and am wondering if I were to actually use them for a project together can I legally make a game that needs a nintendo brand controller to play? Not using the wii or it's sensor, just the controller with a computer......

 

Thoughts?  


WebGL...

18 August 2013 - 03:05 PM

What's your guys' take on it? I've been playing around with it and am pretty impressed.

 

These are some scenes I exported out of Unity and rendered in canvas with J3D.js 

 

Bluesky1.jpg

Bluesky2.jpg

 

Here's a live example: http://leefromseattle.com/jsonB/page.html

 

 

redsky1.jpg

redsky2.jpg

islands.png

desert1.jpg

 

And I found this plugin for webGL in IE but haven't implemented it yet: http://www.iewebgl.com/Default.aspx

 

 

The skyboxes were free on the unity asset store heh. 

 

 

 

 


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