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John Master Lee

Member Since 19 Aug 2013
Offline Last Active Apr 14 2015 12:36 PM

Posts I've Made

In Topic: Spark Rising - Behind the Scenes

14 April 2015 - 12:39 PM

So what is it really like making games? The answer might surprise you. I freakin' love it!



In Topic: Spark Rising - Behind the Scenes

29 March 2015 - 02:01 PM

Spark Rising has really evolved over the last year. What once was a purely voxel-based sci fi build + battle game, is now more of a mix of procedurally generated worlds with voxel structures as you focus on combat. With such an evolution, we thought it was fitting for the music to evolve as well! Check out this behind the scenes look in this vid:
The original tunes, which are still in the game, have a clear sci fi bend to them. Epic in nature, ethereal at times, and always beautiful. Two tracks were for combat, and two were for building and exploring. Thanks to Clark Aboud the composer, we've listened to these tracks hundreds of times and they still hold up great.
Ongoing, we wanted something that was unconventional, more old school flavored. Something that hits hard fast and would work well for a game trailer, but could also be used in-game with some tweaking. And just so happens around this same time, Dave Dexter the composer reached out to us, saying how he'd love to create some music for the game. Even before we said yes, he created some samples, and they were awesome. This is not a final piece. You'll have to get the game on Steam early access if you want to hear that! But til then, this is an interesting look at how music comes together for a game.

In Topic: Spark Rising - Behind the Scenes

18 March 2015 - 01:39 PM

How about a bit of a diversion today!
While cleaning out my pile of artwork and paperwork, I found some old game concepts that brought back memories. Some of this stuff dates back 20 years, so it's amusing to look back and see what was going through my head. 
I stumbled across a cool mechanic I came up with up, so it might make its way into Spark Rising :)

In Topic: Spark Rising - Behind the Scenes

07 March 2015 - 02:45 PM

Thought I'd post up a screenshot comparison between version 2.0 and 3.0. Quite a big jump up and we still got a ways to go!

In Topic: Red Goddess

07 March 2015 - 02:42 PM

This game looks WICKED awesome. Definitely gonna keep this on my radar!