Amplify Texture 2 - Development Showcase, Part 1
- Multi-Tile UV support and automated workflow using MARI, Zbrush, Mudbox and compatible naming conventions.
- Virtualized Displacement and Tessellation.
- We take a deeper look at the already efficient variable bit rate compression used in Amplify Texture and to be improved further in the upcoming Amplify Texture 2.
Features and Workflow