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Member Since 03 Sep 2013
Offline Last Active Aug 13 2014 09:07 AM

Topics I've Started

Make file unreadable by an external program

28 July 2014 - 08:00 AM

As mentionned in the title, I want to make my resources files (text, images and audio) of my game unreadable from external programs like Word, Photoshop or VLC Media Player...
I don't want to make an encryption/decryption algorithm that requires to create a output file (because it could be read easily) or something stored in the memory (don't want to take to much pc resources you see ?). I just want to make them directly readable in SFML through a c++ algorithm, i'm not looking for an extremely complicated process.
I saw how resources files were crypted for Terraria (XNB Files) and if you could tell how it works it would be great ^^
Thanks for your replies

Unity 3D or Irrlicht/Ogre3D ?

03 September 2013 - 01:20 AM

Hello, Im french, and my english is a bit bad.


I want to start the developpement of a 3d game and I learnt C++. I watched Unity developpement video which looks very easy and fast, I could learn C# if it worth. And renders are just beautiful. 


So, i have one question. Do have I to learn C# or try Irrlicht or Ogre ?


Thanks for your reply