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Member Since 15 Sep 2013
Offline Last Active Jun 04 2015 12:49 AM

Posts I've Made

In Topic: [game draft] Single weapon/tool FPS

27 April 2015 - 03:54 PM

0.0.6 draft released!

Finally some in-depth details on how things are supposed to work

In Topic: [game draft] Single weapon/tool FPS

21 April 2015 - 04:55 AM

Here we are finally to one of the most relevant powers within hero's blade
Hit the enemy for a chance to zombify him
Here's the video:

Once zombified, the enemy, can be controlled directly in its movement... but from a third person view
The WASD keys, once used to move the hero, now are use to make walk your zombie... so the camera-player position will be locked (player need to plan very good well from where cast its attack since he will become EXTREMELY vulnerable once begun) while still can mouse-pan the view as usual
[Img] http://i.imgur.com/avbm6QX.jpg [/ img]
One last thing to notice is that the WASD motion are now relative to the zombie sight, but since hero and zombie is the same... the player can still orientate the zombie by simply panning the view
[Img] http://i.imgur.com/JvyEubF.jpg [/ img]
Once "finished" to use your zombie you can "set it aside" as precendemente shown in video

In Topic: [game draft] Single weapon/tool FPS

13 April 2015 - 02:57 AM

New video update!

In Topic: [Android] SlideStomp

22 October 2014 - 12:42 PM

nice app, what tools did you develop this with?



Godot, it's opensource and MIT license (basically you can do anything personal/commercial with it... except sell and/or claim ownership of the stuff made by others). The editor within engine works on Windows, Mac and Linux (WML) natively while can export on Android, WML, iOS, html5, blackberry. It's node based and use it's own language (gdscript)


Then arts is made with MyPaint, animation with Pencil2d, graphic design/adjustment with Gimp and other command-line tools (convert, pngquant etc.etc.)


Export to Android required additional software such as Android SDK (of course) and "FOSS Java" OpenJDK (jarsinger to "sign" the apk certificate with login/pass)


Software costs: 0.00 £/$/€

Licenses cost: 0.00 £/$/€


edit: forgot to say: this videogame is 2d, but Godot support seamlessly 3D with the integrated editor (you may want to add Blender to the tool suite)

In Topic: [Android] SlideStomp

21 October 2014 - 09:40 AM

Yet another update!


... and video of course!