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Forto

Member Since 15 Sep 2013
Offline Last Active Oct 22 2014 01:16 PM

Topics I've Started

[Android] SlideStomp

24 August 2014 - 07:16 AM

Game is currently most in "conceptual" phase, so it miss the goal and the GameOver... but mechanics should be easy enough to guess.
You're supposed to destroy the falling elements before they leave the "gray" area (a plane right over the power globe)... You've to use your finger, but you can't just destroy elements straight away (like Fruit Ninja).. you've to "grab" the power sliding (or stomping) on the power globe.. then drag your "burning finger" over your target.

7KiaFEW.jpg

I've drafted many other mechanics, but still don't know if I'll be capable to actually program them... so consider anything from here "mostly not actually doable for me" ... but I'll try anyway (conceptual only, not currently determined for the final product):

- Power globe isn't static... tilting your device you can swing it left and right. (actually done, but needs improvment)
- the purpose of swing power globe it's to dodge the burned stuff's scraps: because if something hit your globe, it become "deactivated" for about 2~5 seconds in which you're dangerously left un-powered against your enemies
- on the ground under the globe embers the source of different powers... so if at left there are ice power embers all you need is to tilt left and slide the globe onto it: once the globe is on [ice power embers] the ice power itself become activated
- wood piece are destroyed by fire power while you need ice power to destroy [put fire/hot/lava stuff here]... but some objects need a different combination of power in order to be destroyed... like falling crystal stalactite. Crystal stalactite can be destroyed after many hits with fire OR ice... but if you COMBINE two hits with both fire and ice within short time... you can destroy it in just two shoot!


Review and download Slidesomp


SlideStomp

21 August 2014 - 02:12 AM

SlideStomp




Game is currently most in "conceptual" phase, so it miss the goal and the GameOver... but mechanics should be easy enough to guess.
You're supposed to destroy the falling elements before they leave the "gray" area (a plane right over the power globe)... You've to use your finger, but you can't just destroy elements straight away (like Fruit Ninja).. you've to "grab" the power sliding (or stomping) on the power globe.. then drag your "burning finger" over your target.

ZXSp79b.jpg

I've drafted many other mechanics, but still don't know if I'll be capable to actually program them... so consider anything from here "mostly not actually doable for me" ... but I'll try anyway (conceptual only, not currently determined for the final product):

- Power globe isn't static... tilting your device you can swing it left and right. (actually done, but needs improvment)
- the purpose of swing power globe it's to dodge the burned stuff's scraps: because if something hit your globe, it become "deactivated" for about 2~5 seconds in which you're dangerously left un-powered against your enemies
- on the ground under the globe embers the source of different powers... so if at left there are ice power embers all you need is to tilt left and slide the globe onto it: once the globe is on [ice power embers] the ice power itself become activated
- wood piece are destroyed by fire power while you need ice power to destroy [put fire/hot/lava stuff here]... but some objects need a different combination of power in order to be destroyed... like falling crystal stalactite. Crystal stalactite can be destroyed after many hits with fire OR ice... but if you COMBINE two hits with both fire and ice within short time... you can destroy it in just two shoot!


Review and download Slidesomp


Triad of one

31 May 2014 - 07:28 AM

To1 is a in-between mix through novel game and RPG. You're supposed to lead three different character: and elf, a dwarf and undead in their mighty journey for a Mighty Fantasy Flick Adventure (MFFA for short)!
Problem is that... well, these three different character aren't really three but three bodies which split a single soul. But how can you rule three different bodies at once? Here's the trick, you just use the one in which qualities match your actual need.
An elven sorceress mind has better use to have better thinking? Use it for express Intelligence
Does the rotten body of an undead have all hurt perception nodes broken: use it for no remorse and or waste of self preservation: here's Dexterity!
Now, what it's only miss between the former two: skinny elf and rotten muscles anyone? Here's finally the dwarf which bring Strength!

nzIdTPu.jpg

You're required to take the role of this party of three in a whole and use INT, DEX and STR (good 'ol 320x240 times ;) ) for different task such as: find notorious (INT) and find secret (DEX) places, comply/lie (INT) or encourage (STR) the NPC you talk with, solve quest and, of course, battle*!



Download for (!)Android, (!)HTML5, Linux (32/64bit), Mac(32/64bit), Windows(32/64bit)

 

(!)experimental

 

17 july update:
- slight code improvment
- new graphical fx
- new npc's chat GUI
- DEX button (undead) now works: to find path to travel across maps (formerly due with elf)
- It's now possible to save the game, the "inn" button will save progress while, said progress, will loaded back each time you run the game

 

22 june update
- NPC's react with anger or happyness to your wrong/right choices
- New dialogue icons
- NPC dialogue can unlock new dialogue path

 

 


15 june update:

screenshot
- Now it's possible to move between world maps freely, in future it's expected to have some limitation in the distance you can move (food ratio to move and such), but it's designed to keep it as much "open world" model possible.
- Changed the random answer given by npc; now they react properly on the basis of your approach
- GUI: some more animation and graphic change to improve consistency and readability
- INT, DEX and STR have now it's own official colors which also loosely match the "ruling character":
---Undead's skill, dexterity, is purple... as well his cadaver skin
---Dwarf has deep red hairs, and so it's the color of it's ruled skill (strength)
---Elf is blonde, and so yellow it's the color of head as well her main skill (intelligence): blonde are dumb? I think not!!!

11 june update
- now it's possible to have deeper dialogue with npc


PARTNERS