Hello everyone, today I'm gonna show you my new GLORIOUS videogame plan for... uh... a videogame that will never be done indeed. But, hey, it's "glorious" and "planned", so what else do you need?
Jokes aside, this sort of blueprint for a videogame it's currently just a "game design" exercise for me. As "wannabe game designer" I need to figure out which are the best ways to build up and keep maintained a good idea for a videogame.
So, since for every idea there's such little problem called "reality", I need feedback/critique on several aspect of this videogame draft; I'll start for the very basic stuff
SCENARIO (well, not the very urgent matter of interest, but I do suppose there should be any?)
In an alternate universe, technology get as much advanced as nowadays, and even more... but with a big twist! computer, circuit, and other electric components are made out of organic fleshes.
This is NOT a story about "computer are alive", "cyborg everywhere" or "Hello! I am Skynet". No. Computer are... uh... *not alive* and runs as they are in our mundane universe... they are just made with organic matter inside the plastic box.
So, there aren't big factories and stuff like that... just some "seeds" with an exceptionally good DNA program inside.
Make it easier to understand: think you buy the seeds for a smartphone (and it's plastic box), you put them in a special "pot" with "food" and after 2~3days your smartphone is ready (there's no "lcd screen" because images are send directly to your eyes within physical touch with your skin (hand))
Now, we come to the story/hero of this setting: he's sort of an hacker... and hacking in this universe require... literally... *nerves*
He also got telekinesis power to control a blade/jack which serves him to plug&hack into devices (and some people too).
The story is a bit more complicated, ie: setting is on Uranus while Earth/earthlings are a possible antagonist to the (Uranus's native) [hero]
The game is FPS, and you got only one weapon/tool which serves different propose (in which, the main ones are attack, defence and hacking).
The blade (Biohijack's name) can be thrown, but then you have to recover by yourself: there are no ammo or regeneration of the blade. You have to plan (usually stealth) before use your blade randomly.
[hero] arms are unable to hold/carry anything; so the blade will be the only tool.
My bad English won't help me to explain this idea any better, this is why I left the good part of project explication to images...
Again, due to my bad English I won't write too much; but I'll try to reply as much better I can to any inquiry/question.
FortoMember Since 15 Sep 2013
Offline Last Active Apr 28 2015 02:19 AM
Indie game developer. Our aim is the casual gaming. Sometime for fun, mostly for inspire. Bring the awe to us!
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