It is not from crystall bal but it comes from the notice that you
like talking crazy about making a big game instead of doing
simple one - So I think youre not interested in reality and you just like crazy dream talking.
I didn't said I want to make a big game. Maybe you should pay more attention to what I've said.
Also, just because I'm considering to make a game that seems big, doesn't mean I want to do it now from the start and I didn't asked how to do it.
Do I really said crazy things in my posts? What's wrong with dreaming? Everything starts with a dream.
"Is it possible for an average guy to learn what it needs to learn in order to create a beautiful game without an existing game engine? A game that could look almost as beautiful as CryEngine/Unigine capabilities? Speaking just in terms of technology, not the art content that contribute to the beauty.
Is it possible with so many resources/knowledge available these days on the internet?"
I came here asking for good advice to help me to make a good decision before I even begin. I came here to find what's possible and what not. To find why, how hard and how much time could it take.
Some users were kind to push me in the right direction suggesting to use open-source engines if I do not like the commercial ones. They explained to me why is a good idea and I understood. I've asked what involves in being able to use them and to modify them and I've got my answers.
So, I have all I need now, thanks!