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Sixoul

Member Since 19 Sep 2013
Offline Last Active Sep 23 2014 09:19 AM

Posts I've Made

In Topic: SFML and Tiled Map Editor

03 November 2013 - 03:53 PM

I got SFML to linked and compiled. I noticed I downloaded the wrong zlib, I didn't get the dll but I do now. For zlib that sounds too easy. Isn't there supposed to be additional dependencies in the Project > Properties > Linker > Input > additional dependencies. Like sfml had the sfml-graphics.lib files I had to add.

 

I'm not really looking for the easiest way. Probably somewhere between cleanest setup and easy. The way Servant of the Lord described setting it up sounds messy. I was hoping for a process similar to setting up SFML where the only files I need to move around are dll or something.


In Topic: Issues publishing to github

30 October 2013 - 08:19 AM

Wow. That is actually a lot simpler. I'll just use this from now on then. Thanks.


In Topic: Issues publishing to github

30 October 2013 - 08:00 AM

They wanted me to get practice so they had me make the account and create the repo. That's what I was thinking. Because when I published to the club's repo it asked for a password but not when I tried publishing to the repo I made for my friends and me. Is it possible that visual studio is using the club's account and trying to publish to the other repo? It would make sense for me not to have access then. But I can't find a setting to try switching accounts or anything.


In Topic: Is it bad to use tile like art if the character doesn't move in a grid li...

25 October 2013 - 03:15 PM

Alright. Thanks for all the comments. I'll get my artist to do some tiles and a basic character and see how that will end up looking. For the character he wants to know what resolution and I don't know what to tell him. Should it be the same as the tile blocks or more so there can be more detail?


In Topic: SFML troubles

16 October 2013 - 06:33 PM

I got it working. I changed it so using sfml would be dynamic and I copied over the dll files to the debug folder.


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