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J. Faraday

Member Since 24 Sep 2013
Offline Last Active Sep 18 2014 04:00 PM

Topics I've Started

Student Game Programmer Looking for Mentor.

09 August 2014 - 04:08 PM

Hello everyone,


I am seeking a mentor that can help me to develop my video game development skills and help me to be successful with your experience.


I am a computer science student at Rutgers University and am a Junior as well as a Straight A student. It has been my life's task to become a game developer / programmer as well as to just envelop my life in anything video game related. Since I was 3 years old, playing Atari, I knew that I had to make video games.


Over the past few years, I've experimented with OpenGL, Ogre3d, SFML, as far as graphics libraries are concerned. I have pretty solid skills with C++ and Java, and SQL and Oracle Servers, and starting programming at 10 years old. Lately I've been reading many different books. Some of these are on Algorithm Efficiency, Game Design, Game Engine Architecture, Immersion, Networking, Haptics, OpenGL, Ogre3d, SFML, and am trying to put this knowledge into practice. Other materials I've read are some of the GameDev magazines, and a lot on these forums.


My first Game Design Expo was in Phili at the Greater Philadelphia Expo Center back in '09 or '10 I believe. My first video game published was called Urban Riot, and was a text based, browser based, online game back from '06 to '08 that had about 10,000 active users. Me and one buddy created it with PHP and SQL. It is no longer live.


By now I have a pretty solid overall picture of the game development process.


One of my hobbies is reading up on how to make my ideas and dreams into a reality, how to gain mastery in a skill, goal setting, etc. I would do anything to become a successful game developer.


Currently, what I think I want to do is to create a video game from scratch, or work from an existing engine to create something. However, I am not sure if this is the route I should go. I do not know if I should make an engine from scratch, work on a popular existing one, join someone else's game project, etc. I need help directing my talent and networking.


I am looking for someone who has experience in the video game industry. There are many of you on here that I believe would be able to help me. Some of you are obviously masters in your field, or close to it. I would love to get to know you personally and to be directed with my decisions and where I use my time. I guess my goal is to be able to be hired from some video game company by the time I graduate next year (if possible).


Thanks for your consideration.


J. Faraday

MMO Engine Production - Do we create from scratch or use libraries?

20 January 2014 - 07:48 PM

I was recently asked whether or not it was more effective to start out a 3D Online RPG engine by creating all of the engine pieces from scratch, or use already created free, open-source libraries. These pieces include a graphics rendering engine, networking engine, audio engine, physics engine, content engine, and each of these component's sub-parts. 


The project in question was to be a small 3D Online RPG game that would be released to the public for free yet have a monthly subscription fee.


So the questions I have are:


Do free, previously coded and open source game engine libraries usually allow their creations to be used in projects that charge a monetary, monthly fee for their products?


Are these free open source game engine libraries easily integrated and combined with each other in a project?


Thanks in advance!

Physics / Calculus III Problem

13 October 2013 - 01:57 PM

You are in outer space in a spaceship at location (2, -3, 1) that has run out of fuel, drifting in space in the direction of <-1, 1, 2> at a speed of sqrt(6)mph. You need to be re-equipped with power and supplies. The closest supply station is located at (10, 5, 10) and it sends out a supply vessel perpendicular to your projected line of flight.


a) What is the minimal distance to your line of flight?

b) What direction did the supply package take?

c) In terms of your flight parameter, t = time (in hours), when does this closest approach occur?

d) Where is this interception point?


I need help with this problem. 


I figured that some of you may want some practice on this, and seeing as how I can visualize this problem but I do not know the proper steps to take, it could be helpful to all of us. 


Thanks in advance.