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Lactose!

Member Since 16 Oct 2013
Online Last Active Today, 04:28 AM

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+3storing level dataToday, 02:48 AM
+3Help me, i can't understand well :)Yesterday, 09:25 PM
+3Am I obliged to create one?Yesterday, 08:03 PM
+3Am I obliged to create one?Yesterday, 06:31 PM
+1Logged inYesterday, 06:06 PM
+3Am I obliged to create one?Yesterday, 03:29 PM
+3Apparently, no so simple Math.....Yesterday, 03:28 PM
+3Am I obliged to create one?Yesterday, 01:41 PM
+1Voted up How to get rid of camera z-axis rotationYesterday, 12:11 PM
+3Apparently, no so simple Math.....Yesterday, 11:31 AM
+3Apparently, no so simple Math.....Yesterday, 11:31 AM
+3Apparently, no so simple Math.....Yesterday, 11:31 AM
+3Apparently, no so simple Math.....Yesterday, 11:31 AM
+3Am I obliged to create one?Yesterday, 10:12 AM
+1Am I obliged to create one?Yesterday, 10:09 AM
+3Am I obliged to create one?Yesterday, 10:06 AM
+3Strange output when writing to a file object and printing it outYesterday, 10:06 AM
+3storing level dataYesterday, 09:21 AM
+5initially thought to have beenYesterday, 06:52 AM
+3Best way to traverse a 2d array to dertermine the winner in Tic-Tac-ToeYesterday, 06:21 AM
+5right now it's just the 2 of usYesterday, 06:00 AM
+1Voted up Procedual level generation for a platformer game (tilebased) using player physicsYesterday, 05:23 AM
+3Apparently, no so simple Math.....Yesterday, 01:37 AM
+3Apparently, no so simple Math.....Yesterday, 01:37 AM
+3Apparently, no so simple Math.....Yesterday, 01:37 AM
+3Apparently, no so simple Math.....Yesterday, 01:36 AM
+3Apparently, no so simple Math.....Aug 19 2014 06:58 PM
+1Logged inAug 19 2014 06:04 PM
+3Apparently, no so simple Math.....Aug 19 2014 04:50 PM
+3Apparently, no so simple Math.....Aug 19 2014 04:32 PM
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