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Member Since 20 Oct 2013
Offline Last Active Jan 15 2015 01:35 AM

#5174232 C++ Runtime Error With Odd Workaround

Posted by brightening-eyes on 17 August 2014 - 02:37 AM


i must say first of all build a debug version of your application, then debug it

if an error occurs, you can fined it easyly

#5125830 Game Engine for card game

Posted by brightening-eyes on 23 January 2014 - 04:21 AM

I recommend to use C++ for developing this game or make a game engine and use your engine to develop your game

#5103670 3D Game Engine Design Specifically for Action/Action RPG, Where Should I Start?

Posted by brightening-eyes on 23 October 2013 - 06:10 AM

it depend's on that you want to make a component that use's C++ or software that make's games

i explain boath of them:


in this case, you have to use some librarys for sounds, image loading/saving, physics, math, AI, and more that you need

then write code depend on them

then compile them as static or shared library


in this case, you must have a component, and a scripting library like angelscript or python or lua

then, register the functions and classes for it and compile it as a executable

then, write a script for your software and see it work's or not