firstly, this topic is some questions for lua and helping to answer them
i want to create a game engine and embed lua in it, so, i've started this topic
i have some questions:
1. how can i create an stand-alone executable compiler for lua?
my idea is to create one using llvm for my game engine, it have been created i dont know when, but it isnt active for a long time
2. where is the lua's lexer, i've read llex.h, but i dont know how to know witch is currently executing, for example:
how can i get witch variable is going to be equal to another?
3. how can i use smart pointers in lua? for example, allocate memory for my audio metatable, after it's no longer used, it been freed?
if anybody have questions, ask, if i know, i'll answer it