I am quite a noob when it comes to this stuff, but I am trying to understand the visual effect of the game Feist for PC.
Here is the link for the video:
The way the silhouettes move (turning heads etc.) tell me that there is no way this is a 2D sprite. I think these are full 3d animated models simply without any light on them? Same goes with the actual ground, trees and obstacles on the main plane?
Is this how they achieve this effect? Also, if anyone knows what game engine was this built in, that would be nice to know!
Any other analysis of the art style and design of this type of visuals are appreciated!