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Member Since 08 Nov 2013
Offline Last Active Today, 02:51 AM

Posts I've Made

In Topic: Drawing lines and simple shapes by C# and DirectX

30 March 2016 - 01:39 AM

Today I have known that MDX (Managed DirectX) is deprecated. What is simpler for drawing lines, simple shapes and graph of functions from this: SlimDX, Microsoft XNA or SharpDX?

In Topic: Unity WebGL or JS framework WebGL

18 December 2015 - 09:04 AM


In Topic: First example in OpenGL

07 August 2014 - 03:58 AM

How to describe on the thread on this forum?

In Topic: First example in OpenGL

07 August 2014 - 03:56 AM

I will use Qt instead GLFW :)

In Topic: Lesson_06. error LNK2019: unresolved external symbol _auxDIBImageLoadA@4

26 April 2014 - 12:00 PM

It works and for the lesson number 10 "Loading And Moving Through A 3D World" http://nehe.gamedev.net/tutorial/loading_and_moving_through_a_3d_world/22003/


I added to "main.cpp" this line:


#include "bmp.h"


And deleted this line from "main.cpp":


#include <gl\glaux.h> // Header File For The Glaux Library


"bmp.h" and "bmp.cpp" I took from the post #4 http://www.gamedev.net/topic/275238-gluax-replacement-code/