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ferrous

Member Since 19 Nov 2013
Offline Last Active Yesterday, 04:54 PM

Journal Entries

ferrous' Journal > I should show my progress

Posted 16 February 2016

Okay, it's been a bit, I've been having a devil of a time getting a long enough block of time to both code some stuff, and update my journal. So I've been usually defaulting to just coding =) Anyway, here's the latest webGL version.  I still need to do a tutorial / control explanation, a web based high score table, sounds, a credits page, and p...


ferrous' Journal > The GameObject Pooler

Posted 06 February 2016

So another fellow was doing a journal and was a little nervous about posting code for review. It got me thinking that I should post some code up as well. (I do have a game update that I could do as well, but I'll save that for later) 
Anyway, my game spawns a lot of random levels that are populated with random amounts of game objects, and rather th...


ferrous' Journal > Going Mobile

Posted 20 January 2016

Oh, updated the webgl one, that link is here : Seems to work in Chrome now, yay. But oddly, it errored for me in FireFox at first. So lets see, since last time, I have: Added a local scoreboard
Added some extra obstacle types
tweaked some physics
drastically reduced the time to remove a swiped brick that is touching the player, color them base...


ferrous' Journal > Okay, so its been a while...

Posted 10 January 2016

Okay, so I fell off the coding wagon, and found it a bit intimidating to jump back to the big TBS game. I decided I'd ease myself into it by playing around with a quickie simple game, and learn more about the process of putting it up on an app store. (Of various flavors, I might try the Win 10 store first, I dunno) Anyway, so without further ado, her...


ferrous' Journal > Low hanging fruit

Posted 20 September 2015

I updated the web player here , though Chrome I think disables plugins always now (works in IE, dunno about FireFox or Edge). But the last time I tried the webgl exporter, things were kind of funky and off. I'm not shooting to make my game as a web game anyway, but it is nice for showing other people my work. Though there's always youtube and Gifs.

So...


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