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Member Since 19 Nov 2013
Offline Last Active Today, 03:32 PM

Posts I've Made

In Topic: Why Are Fantasy RPGs so Popular?

19 May 2016 - 10:11 AM

Its the same reason a lot of games go with World War II as a setting.  Familiarity.  People tend to generally know what Elves, Dwarves and Trolls are.  There's enough wiggle room to put a semi-unique spin on those, but it's not like in Sci-fi where someone names their race the Qzz'Urthans, and they look like nothing at all recognizable.  People have a hard time relating to them, and at the very least the game is going to have to spend time explaining what they are, and why the player should care about them.  Of course the other option sci-fi has, is to go with easily recognizable trope aliens, like Space Bugs, or Space Lobsters or humanoid cat people, etc.  


Also, going with the fake fantasy races, one can avoid the trap of accidentally being racist to an actual group of people.  Imagine we replaced elves and dwarves with, well, actual ethnic groups.  If we replaced dwarves with german people, and then said, "yeah, they're all short, squat, with big noses and hate trees and love to mine gold..."  You can kind of see how that wouldn't go over well.  Though that does tend to highlight just how much fantasy games tend to overdo racial stereotypes.  It also lets people explore some darker aspects of human nature, with worlds where most elves are slaves (DragonAge), or most orcs are slaves(EarthDawn) without having to worry about how they might misrepresent an actual group of people.

In Topic: Need mentorship from a veteran programmer

18 May 2016 - 09:47 AM

The resume looks good to me, I might move the skills section to the bottom, I think it's less important than your work experience, and your independent projects.  But that's a fairly minor quibble.  I would definitely do a cover letter for every place you are applying, tailoring it for that specific job and specific company.  And lastly, don't get discouraged, that seems to be a common thing, there are a myriad of reasons why you might never hear from a company.  Places get a ton of resumes, job postings are old, sometimes hiring freezes happen, (or mass layoffs a la Disney), some companies are just incredibly, and I mean incredibly slow to get the ball rolling and call you back and set up an interview, etc.  Basically, there are a lot of external factors for why you may or may not be considered for a position, almost none of which has to do with your ability, or the quality of your resume.  Keep applying.

In Topic: Pacejka MF - deriving peak slip

17 May 2016 - 01:47 PM

My math is super rusty, but do you basically want when the slope is zero?  Take the derivative and solve for 0?

In Topic: Need mentorship from a veteran programmer

17 May 2016 - 01:10 PM

Don't feel bad, I'm pretty sure the rejection by Disney had nothing to do with you, and more to do with them shutting down their entire game development branch =)

In Topic: Game Prices on Steam: should there be regulation/guidelines?

17 May 2016 - 10:49 AM

Game length has nothing to do with game worth.  That's a metric that leads to all sorts of shitty game development decisions.  Xbox 360 had fixed prices, and mostly developers hated it, so I'm not sure it's the right thing to do.