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ferrous

Member Since 19 Nov 2013
Offline Last Active Yesterday, 09:07 PM

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+1Logged inYesterday, 09:07 PM
+1Logged inDec 18 2014 06:02 PM
+1Logged inDec 18 2014 10:24 AM
+1Voted up Should the player be just another entity in the etities list?Dec 17 2014 12:58 PM
+1Voted up problem with variable time, updating objects created on the same frame at different timesDec 17 2014 10:24 AM
+1Logged inDec 17 2014 10:22 AM
+1Voted up declare custom types of ints?Dec 16 2014 05:06 PM
+1Voted up How Do Terraria Animations Work?Dec 16 2014 11:06 AM
+1Voted up How Do Terraria Animations Work?Dec 16 2014 11:02 AM
+1Logged inDec 16 2014 10:58 AM
+1Voted up Looking for a path finding algorithm, with some caveats...Dec 15 2014 04:17 PM
+3UAC local app data methods in c#Dec 15 2014 04:06 PM
+3UAC local app data methods in c#Dec 15 2014 02:53 PM
+1Logged inDec 15 2014 11:20 AM
+1Voted up Bullet hell projectiles as separate objects? Or as one whole particle system?Dec 14 2014 12:43 PM
+1Logged inDec 14 2014 12:31 PM
+1Voted up Can't keep the car straight. Why on earth does this happen?Dec 13 2014 10:15 AM
+1Logged inDec 13 2014 10:14 AM
+1Logged inDec 11 2014 06:21 PM
+1Logged inDec 11 2014 11:24 AM
+1Logged inDec 09 2014 06:26 PM
+1Logged inDec 09 2014 09:21 AM
+3Best way to follow a moving objectDec 08 2014 01:21 PM
+1Voted up How to scale UI without losing image quality?Dec 08 2014 11:37 AM
+1Logged inDec 08 2014 11:35 AM
+1Logged inDec 05 2014 06:31 PM
+1Voted up Difficulty setting pointless in my game?Dec 05 2014 01:38 PM
+1Voted up find the closest vector to pointDec 05 2014 01:33 PM
+1Voted up Is there algorithm for boxcasting or thickray casting?Dec 05 2014 01:29 PM
+1Voted up Is there algorithm for boxcasting or thickray casting?Dec 05 2014 01:29 PM
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