Jump to content

  • Log In with Google      Sign In   
  • Create Account


Member Since 23 Nov 2013
Offline Last Active Oct 07 2015 09:57 PM

#5136568 C++ OpenGL - Deprecated or not !

Posted by tnovelli on 05 March 2014 - 12:29 PM

There's one overwhelming reason to favor OpenGL over Direct3D: non-Windows platforms.


I would start with OpenGL ES 2 or 3. It's basically the modern subset of OpenGL. It opens the door to all kinds of mobile platforms, Raspberry Pi and such, and HTML5 WebGL (for whatever they're worth) in addition to desktop Linux, OSX, and Windows.


Disclosure: hardcore Linux user smile.png