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the incredible smoker

Member Since 26 Nov 2013
Offline Last Active Aug 28 2016 06:59 AM

Posts I've Made

In Topic: Engine Lighting

24 August 2016 - 09:04 AM

Hi, thanks for the reply`s.

I dont know anything about shaders, i used vertexbuffer for the map so far.

I would like to have by example all cars 4 lights, and a lot of cars + scene lighting from lanterns all together.


Rebuilding vertexbuffer every frame cost to much, so i have to take a look what shader exacly is compared to vertexbuffer.

In Topic: Engine Lighting

21 August 2016 - 08:59 AM

Hi, i,m using DX9.0.

There are 8 lights for usage.


What is modern style ?, are there no 8 lights in DX11 by example ?

Or should i use those 8 lights with different settings for each thing rendered ?


Its nice to know what to look into Migi,

it would be better for me to tell how it is roughly done,

if i understand the ideas that are available, i can try.



In Topic: Starting Something In The Future

12 August 2016 - 08:11 AM

Dont worry about aliens, humans will destroy the earth faster before any alien arrive.

Lets wait and see what happens.


Suppose it is true, remember this topic please.

In Topic: Starting Something In The Future

11 August 2016 - 10:23 AM

My point is that it becomes impossible to start something then,

try to work for those big companys is bad, since you have nothing to say what the final result will be.

I prefer the number 34 and whats wrong with the number 678 ?, enough subliminal messages here.

In Topic: Starting Something In The Future

11 August 2016 - 08:58 AM

Suppose baddest things happen, and windows becomes windows-store only, no more game programming for windows,

then how would you start ?, that it exactly my point, you need windows to get into the industry.