Jump to content
This is not recommended for shared computers
Sign in anonymously
Don't add me to the active users list
Banner advertising on our site currently available from just $5!
1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!
05 July 2014 - 08:02 AM
Hi, have a question :
How do i calculate normals for a plane ?
thanks in advance
05 July 2014 - 07:57 AM
What are the settings for the alpha blending for getting black smoke ?
Do i need a .png file or is there a way to use a seperated bitmap for the alpha ?
10 March 2014 - 10:30 AM
Hello, i was getting the advice that : low level optimalisations are bad.
Now i was reading : the new PS4 is not backwards compatible, because of the different architecture.
How does that rhyme ?,
Sounds to me they only use low level programming ???
i bet a hacker still can play old games on the new PS4.
But i know why Sony does stuff like this : They wanto sell you your games again that you already have, now as download.
They also sell ingame stuff, and game upgrades, i dont know if i still wanto call myself a gamer, if thats what a gamer is, someone who pays all the time.
Ill be waiting until the games are 5,- each, secondhand before buying a PS4,
if theres no more games available on CD with PS5, only downloads?, then i stop buying Sony Playstation.
If someone can explain to me about the low level programming?, i would feel better if they have a good reason,
but still it would be rediculous if the PS4 cannot play PS2 games, then they are doing it on purpose.
29 December 2013 - 08:27 AM
Hi all, i have a question :
suppose i am making a wheel rotating :
float rot = 0.0f;
// in loop
rot += fElapsedtime;
it works fine like this, but the number gets unlimited bigger and bigger.
Now what is better for CPU performance?, using a if that limits the rotation ? :
if( rot > Pi )rot -= Pi;
What is the better choise and why ?
22 December 2013 - 09:26 AM
i,m Always starting making a new game instead of finishing one, Always room for improvements.
i need to get to some point say : this is it, a complete finished game.
Now i was looking to the Screenshot Showdown :
It realy looking nice, i was wondering will all those game be released someday ?,
or do you all also have the same problem as me ?
Maybe i will also join Screenshot Showdown, if i have some new game, next year.
How do i join anyways ?
GameDev.net™, the GameDev.net logo, and GDNet™ are trademarks of GameDev.net, LLC