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Jan2go

Member Since 14 Dec 2013
Offline Last Active Today, 05:22 PM

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+1Voted up SDL problem with passing pointersToday, 05:23 PM
+1Logged inYesterday, 06:13 PM
+3Codebase with multiple back-endsYesterday, 01:18 PM
+3Codebase with multiple back-endsYesterday, 11:44 AM
+1Logged inDec 19 2014 06:33 PM
+1Logged inDec 19 2014 01:55 AM
+1Logged inDec 18 2014 04:31 AM
+1Voted up Starting my own game engine - please don't laugh.Dec 17 2014 04:57 PM
+1Voted up declare custom types of ints?Dec 17 2014 03:56 AM
+1Logged inDec 17 2014 03:51 AM
+1Voted up declare custom types of ints?Dec 16 2014 05:08 PM
-3declare custom types of ints?Dec 16 2014 03:50 PM
+3declare custom types of ints?Dec 16 2014 02:56 PM
+1Voted up Do i have to make basic games again after break in gamedev?Dec 16 2014 11:31 AM
+5DuBai ℰScoRT SeRvice,∭suhana∭+971569758116∭`High PRofile ℰScoRTs in DuBai, PakisDec 16 2014 04:00 AM
+1Logged inDec 16 2014 04:00 AM
+1Logged inDec 15 2014 03:21 AM
+1Logged inDec 14 2014 03:53 AM
+1Logged inDec 13 2014 09:41 AM
+1Logged inDec 12 2014 02:57 AM
+1Logged inDec 11 2014 02:58 AM
+1Logged inDec 10 2014 01:54 AM
+1Logged inDec 09 2014 02:15 AM
+1Logged inDec 07 2014 06:12 PM
+1Logged inDec 07 2014 03:37 AM
+1Logged inDec 06 2014 01:35 AM
+3Rendering multiple 2D objectsDec 05 2014 06:40 AM
+1Logged inDec 05 2014 04:06 AM
+1Voted up C++: Easiest way to implement an in-game Time/Date system?...Dec 04 2014 07:39 AM
+1Logged inDec 04 2014 06:38 AM
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