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Sunsharior

Member Since 14 Dec 2013
Offline Last Active Today, 12:01 PM

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+1Voted up How to implement DLCToday, 06:36 AM
+1Voted up GameState is a bad method nowadays ?Today, 06:34 AM
+1Voted up C# 3D graphics engine needed - with polygon picking? Where to start?Today, 06:34 AM
+1Logged inYesterday, 06:54 PM
+1Voted up temporarily exclude a rigidBody from ray testingYesterday, 09:28 AM
+1Voted up Most efficient way of designing a vector class in 3DYesterday, 06:26 AM
+1Logged inSep 02 2015 07:12 PM
+1Voted up Feedback for a tree structure designSep 02 2015 08:23 AM
+1Voted up Where do I start? (C++)Sep 02 2015 06:52 AM
+1Logged inSep 01 2015 09:03 PM
+1Voted up C++ cross platform resolve hostname to ip librarySep 01 2015 06:37 AM
+1Voted up Car Physics: Questions about traction and gripSep 01 2015 06:33 AM
+1Logged inSep 01 2015 05:23 AM
+1Voted up Recreating some NES limitationsAug 31 2015 07:03 AM
+1Voted up acos ( ) in Java has gone bezierkAug 31 2015 07:00 AM
+1Voted up lame question how to delete something from vectorAug 31 2015 06:59 AM
+1Voted up lame question how to delete something from vectorAug 31 2015 06:58 AM
+1Voted up lame question how to delete something from vectorAug 31 2015 06:58 AM
+1Voted up Looking into fix my time stepAug 31 2015 06:57 AM
+1Voted up Looking into fix my time stepAug 31 2015 06:54 AM
+1Logged inAug 31 2015 06:51 AM
+1Logged inAug 29 2015 03:39 PM
+1Voted up What do you guys use as a key in RPG data structures?Aug 28 2015 06:26 AM
+1Voted up What do you guys use as a key in RPG data structures?Aug 28 2015 06:25 AM
+1Voted up How to learn Urho3DAug 28 2015 06:25 AM
+1Voted up How is this python statement suppose to be friendly? (3.4 ver)Aug 28 2015 06:23 AM
+1Logged inAug 28 2015 06:14 AM
+1Voted up Finding Up and Right vectors from Look for view matrix?Aug 27 2015 06:30 AM
+1Voted up Finding Up and Right vectors from Look for view matrix?Aug 27 2015 06:28 AM
+1Logged inAug 27 2015 06:24 AM
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