The video game engine i'm working on is amost complete. Right now i'm working on refactoring part i don't like. One of the part i do not like is the current level editor.
It's currently a seperate window that have the basic fonctionality (see screenshot). So i wants to make everything nicer and do a level editor using QT.
I want to make a basic QT Dialog that have embedded inside the game engine. However, i'm very confused about how i should do it. Right now, i'm struggling to make SDL2 work within QT and i'm not even sure if it's the right approche i'm doing. I'm currently able to draw with SDL2 within QT, but i really don't know how to make my game work inside.
Some detail: i'm using QT 5.3.x via Vs2012 (not qteditor). My game engine is an executable that use SDL2 for graphic, sound and key inputs. I've heard i might have problem with graphic rendering and sound, so i'm hesitant on how to proceed. Should i make my game engine a DLL to run within QT or is a .Exe okay? If more information is needed, i will give it.
As always, thank you very much for your time.
ps. Sorry for my english.