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27 February 2014 - 08:06 AM
Is it possible to set depth buffer as the texture to effect (LPDIRECT3DEFFECT9) in direct3d?
16 February 2014 - 07:27 PM
i am using this to set filtering of texture...
23 January 2014 - 08:05 PM
Ho can show me short example of how to use VFACE register in HLSL
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