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Hawkguy

Member Since 07 Jul 2014
Offline Last Active Mar 08 2016 12:40 AM

Posts I've Made

In Topic: Fleet modernization/reconfiguration

16 September 2015 - 03:20 PM

Perhaps you'd have to recall the fleets to some super huge shipyard so that they can all get upgraded, but in doing so leaves your domain vulnerable to attack for a period of time. 


In Topic: Creative Fantasy RTS races

15 September 2015 - 09:19 PM

How about a clockwork or stream powered AI robot race?

 

Or an energy based race who's buildings and people's are pure energy and behave in strange ways when attacked?

 

How about a shape-shifting race whos units can change into various animal forms?

 

How about an avian race where all units are capable of flight but weak on the ground?

 

How about a race of spirits and ghost forms? perhaps they directly bolster their units by killing the enemy? 

 

Or, a race of elementals e.g. rock, water, electricity, fire... They could create units and buildings by actually altering the landscape. 

 

I could go on, but this should hopefully start some interesting conversation smile.png

This topics a little older now, so I doubt there's going to be a whole lot more conversation but all of your ideas are good. Perhaps there could also be two races, one which gets buffed at night and nerfed during day and the other vice versa to give a day/night cycle an impact on gameplay. Another cool idea would be a race of elemental giants (similar to what you said about elementals). They would all be colossal enemies, but few in numbers. They're element would be determined by the terrain (tundra = ice giant, mountains = rock giant, etc). I'd imagine them being similar in appearance  and behavior to Trolls in Fable. 


In Topic: Private Beta: How?

13 September 2015 - 02:44 PM

I think many of your issues could be solved by just having an open beta. Make the thing available to everybody for a period of time so you don't have to worry about logins or who to extend invites to. Plus the more people who use it, the more bugs you're going to find and therefor fix. Just advertise the open beta for your software anywhere on the internet you think people would be interested in it.


In Topic: Potentual new concept

12 September 2015 - 09:54 AM

 

5 minutes left before the cut off for turning it in, but stupid turnitin.com wouldn't let me submit it anyway.


That is SO much like a cartoon that appeared in yesterday's Daily Trojan that I felt a shift in the time-space continuum for a moment.

 

It's things like this that make you my favorite person on this site.


In Topic: Potentual new concept

12 September 2015 - 01:00 AM

 

When I see a topic in the game design forum, if the very first word in the title has been so horribly botched as yours is I usually wouldn't even bother to take a look. However you did say you had a new concept, which I always find a hoot as people post all the time thinking they have a radical new idea they just birthed from their loins and it is the highlight of my day to go comment on said post how unoriginal it really is citing all the times I've seen it before and/or what a terrible idea it would prove to be upon implementation into a game. Let's just say I was given no shortage of ranting material with yours.


Let's be nice. If it matters, the reason this is in Game Design is because I moved it here from the Lounge. I figured since it's about a game concept, it ought to be where people routinely discuss game concepts.

 

Sorry, I'm just really on edge. I was up late thursday studying for 2 tests and a quiz then I just spent three hours finishing a lit essay with 5 minutes left before the cut off for turning it in, but stupid turnitin.com wouldn't let me submit it anyway. 


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