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Nathan2222

Member Since 14 Jul 2014
Offline Last Active Oct 25 2014 03:06 PM

#5169818 Hiring people to create a game for you

Posted by Nathan2222 on 28 July 2014 - 11:27 AM

Facebook was arguably made by Sean Parker.


True, considering (correct me if I'm wrong), he was the person that adviced them (Zuckerberg and Savarin) to remove the "the" from thefacebook.com to make it facebook.com


#5169815 Hiring people to create a game for you

Posted by Nathan2222 on 28 July 2014 - 11:20 AM

Wait, "angel investors"?


Learn how to use a search engine.

You assume I don't because?


#5169764 Hiring people to create a game for you

Posted by Nathan2222 on 28 July 2014 - 08:35 AM

It was a site where people posted pics of themselves and the other members voted 1 to 10 on if they thought the person was hot or not. If a person paid to be a premium member they could message the users (so in that regard it was a dating site clone too). My wife and I were moderators of it for a while, approving pics and downvoting them if they were nude or inappropriate. I stopped even taking part in the site when they started allowing premium members to load nude pics.

It was facemash, right? I know about that. I don't see how facebook is a clone of that considering, IMO, it'll be like saying a fully functional warship is a clone of a bike.

The stolen idea I was referring to was that of HavardConnection nka ConnectU.

What?! o.O;

Insert idea where you see play and implementation where you see work.

You mean this one: http://www.cracked.com/blog/the-7-best-ideas-video-games-that-will-never-get-made/

Yeah. One idea there is very interesting.

(nka = now known as)


#5169589 Hiring people to create a game for you

Posted by Nathan2222 on 27 July 2014 - 02:38 PM

Facebook wasn't founded on original ideas. It started out as a "hot or not" clone, and grew into a clone of every other social network at the time.

Huh? "hot or not" clone?

People say it, because if you give the same idea to 100 teams, you'll have 100 completely different implementations and 100 marketin strategies.

That does, make sense.

Only a small number will be successful, despite them all growing out I the same idea.
Being able to sell something is the most important.
Being able to make something is next in importance.
Beig able to imagine things turns out to be the least...
Personally, we'd rather imagine that the opposite is true, but that's not how the world works.

So it's basically:

play = idea
work = implementation


-> All work and no play makes Jack a dull boy.
-> All play and no work makes Jack a mere toy.

Right?

What they need, is to steal your money so that they can implement their own ideas!

LOL

Obviously most of these ideas have to be thrown away (or published on the net), even if they're amazing.

Just like an article I saw on cracked.com on "7 game ideas that will never become reality" or something similar.

Thanks.


#5169452 Hiring people to create a game for you

Posted by Nathan2222 on 27 July 2014 - 04:39 AM

Read this: http://www.lostgarden.com/2005/08/why-you-should-share-your-game-designs.html

Don't worry about ideas and designs. Nobody is going to steal them.

Why do people say this? Remember facebook?


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