It was a site where people posted pics of themselves and the other members voted 1 to 10 on if they thought the person was hot or not. If a person paid to be a premium member they could message the users (so in that regard it was a dating site clone too). My wife and I were moderators of it for a while, approving pics and downvoting them if they were nude or inappropriate. I stopped even taking part in the site when they started allowing premium members to load nude pics.
It was facemash, right? I know about that. I don't see how facebook is a clone of that considering, IMO, it'll be like saying a fully functional warship is a clone of a bike.
The stolen idea I was referring to was that of HavardConnection nka ConnectU.
Insert idea where you see play and implementation where you see work.
Facebook wasn't founded on original ideas. It started out as a "hot or not" clone, and grew into a clone of every other social network at the time.
Huh? "hot or not" clone?
People say it, because if you give the same idea to 100 teams, you'll have 100 completely different implementations and 100 marketin strategies.
That does, make sense.
Only a small number will be successful, despite them all growing out I the same idea.
Being able to sell something is the most important.
Being able to make something is next in importance.
Beig able to imagine things turns out to be the least...
Personally, we'd rather imagine that the opposite is true, but that's not how the world works.
So it's basically:
play = idea
work = implementation
-> All work and no play makes Jack a dull boy.
-> All play and no work makes Jack a mere toy.
What they need, is to steal your money so that they can implement their own ideas!
Obviously most of these ideas have to be thrown away (or published on the net), even if they're amazing.
Just like an article I saw on cracked.com on "7 game ideas that will never become reality" or something similar.