Jump to content

  • Log In with Google      Sign In   
  • Create Account


joew

Member Since 16 Feb 2000
Online Last Active Today, 09:21 AM
*****

Reputation Earned

RepItemWhen
+1Logged inMay 07 2013 12:20 AM
+1Logged inMay 05 2013 09:13 AM
+1Voted up Math for Game Developers: Intro to VectorsApr 30 2013 07:56 AM
+1Logged inApr 30 2013 07:54 AM
+1Logged inApr 24 2013 07:44 PM
+1Logged inApr 22 2013 06:40 PM
+1Voted up Managing Decoupling Part 3: C++ Duck TypingApr 19 2013 06:51 AM
+1Logged inApr 19 2013 06:50 AM
+1Voted up Managing Decoupling Part 2: Polling, Callbacks and EventsApr 15 2013 02:29 PM
+1Logged inApr 15 2013 02:26 PM
+1Logged inApr 12 2013 05:59 AM
+1Voted up I want to make a 2D game engine! Where do I start?Apr 10 2013 03:24 AM
+1Voted up Managing DecouplingApr 09 2013 09:38 PM
+1Logged inApr 09 2013 09:35 PM
+1Logged inApr 08 2013 12:07 AM
+1Logged inApr 07 2013 05:05 AM
+1Logged inApr 06 2013 03:10 AM
+1Logged inApr 04 2013 08:02 PM
+1Voted up optimizing my code (memory usage, postfix and prefix notation, "continue")Apr 03 2013 04:10 AM
+1Voted up optimizing my code (memory usage, postfix and prefix notation, "continue")Apr 03 2013 04:10 AM
+1Voted up Social Media Handbook PolicyApr 03 2013 04:01 AM
+1Voted up State Machines in GamesApr 03 2013 04:00 AM
+1Voted up Data Structures for Pre-College Programmers: Trees and HeapsApr 03 2013 04:00 AM
+1Voted up Data Structures for Pre-College Programmers: Stacks and QueuesApr 03 2013 04:00 AM
+1Voted up The Game Development Library (GDL) ProjectApr 03 2013 03:59 AM
+1Voted up The toolset of AwesomenautsApr 03 2013 01:34 AM
+1Logged inApr 03 2013 01:31 AM
+1Logged inMar 29 2013 03:55 AM
+1Logged inMar 27 2013 08:54 PM
+1Voted up Mar 27 2013 11:37 AM
PARTNERS