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VladR

Member Since 04 Dec 2001
Offline Last Active Jan 16 2014 07:47 PM

Reputation Earned

RepItemWhen
+1Logged inMay 18 2013 06:29 AM
+3What render engine/framework to use for development and extension?May 17 2013 03:18 AM
+1Logged inMay 16 2013 09:00 PM
+1Voted up Your thoughts on Adobe's new subscription-only model?May 16 2013 04:04 PM
+3Massive memory leakMay 16 2013 08:47 AM
+1Logged inMay 16 2013 07:27 AM
+1Logged inMay 15 2013 05:37 AM
+3Super slow compiling?May 14 2013 12:27 PM
-3c#May 14 2013 12:07 PM
+3c#May 14 2013 11:44 AM
+3having a hard time learning C++May 14 2013 11:33 AM
+3Super slow compiling?May 14 2013 09:53 AM
+3having a hard time learning C++May 14 2013 08:40 AM
+3c#May 14 2013 08:40 AM
+1Voted up How to 'ship' your game assetsMay 13 2013 09:42 PM
+1Logged inMay 13 2013 09:41 PM
+3Voxel-Engine | OpenGL + C++May 13 2013 12:04 PM
+3Voxel-Engine | OpenGL + C++May 13 2013 08:15 AM
+3Voxel-Engine | OpenGL + C++May 13 2013 08:14 AM
+1Logged inMay 13 2013 07:37 AM
+3How to draw enemy death animation if its collision is validMay 13 2013 05:23 AM
-1Voted down How to draw enemy death animation if its collision is validMay 12 2013 06:59 AM
+3DX11 - Swap Chain - Slow EngineMay 11 2013 11:36 PM
+1Logged inMay 11 2013 06:02 PM
+3DX11 - Swap Chain - Slow EngineMay 11 2013 05:29 PM
+3A* advicesMay 11 2013 04:47 PM
+1Logged inMay 11 2013 01:00 PM
+1Logged inMay 10 2013 08:03 AM
+3XNA terrain paintingMay 10 2013 06:53 AM
+3Vertex declaration and app crashMay 09 2013 08:58 AM
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