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NiteLordz

Member Since 09 Dec 2001
Offline Last Active Today, 08:46 AM

Posts I've Made

In Topic: Deferred Context

28 September 2014 - 09:14 AM

That's how i understood it, just wanted a little clarification on it.  In the scenario i provided, if that is the basic gist.  From my research, that about sums it up. 


In Topic: Decoupling the Graphics System (Render Engine)

30 January 2014 - 08:21 AM

I love that L. Spiro mentioned Glide!!!!


In Topic: VS Graphics Debugger

29 January 2014 - 07:06 AM

Thank you so much!!!


In Topic: VS Graphics Debugger

29 January 2014 - 06:20 AM

I am running vs2013 and win 8.1. I have vs ultimate as well.

Viewing the pixel history is trivial. Until you need to know when it was clipped/culled/failed the depth test etc...

In pix it used to say in red, this pixel failed the depth test, or was culled.

I do not see that anywhere.

Does that feature no longer exist ?

In Topic: AngelScript on WindowsRT

30 December 2013 - 10:55 AM

I have attached the project file that you requested. 


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