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phantom

Member Since 15 Dec 2001
Online Last Active Today, 09:17 AM

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+3Why not use UE4?Today, 04:03 AM
+1Logged inYesterday, 06:01 PM
+1Logged inYesterday, 01:40 AM
+1Voted up Making a NOT library dependant game engine : useful?Oct 20 2014 05:02 PM
+1Logged inOct 20 2014 12:18 AM
+1Logged inOct 19 2014 02:33 AM
+1Logged inOct 18 2014 04:13 AM
+3max size for level using floatsOct 17 2014 08:57 PM
+3Why not use UE4?Oct 17 2014 11:01 AM
+3Why not use UE4?Oct 17 2014 07:50 AM
+3Why not use UE4?Oct 17 2014 06:20 AM
+1Logged inOct 17 2014 04:44 AM
+3Why not use UE4?Oct 16 2014 06:39 PM
+3Why not use UE4?Oct 16 2014 12:56 PM
+3max size for level using floatsOct 16 2014 09:46 AM
+3Learning the details of a DAW rather than "preset surfing"Oct 15 2014 11:39 PM
+1Logged inOct 15 2014 06:23 PM
+3Do you use UML or other diagrams when working without a team?Oct 15 2014 05:18 AM
+1Logged inOct 15 2014 12:22 AM
+3Do you use UML or other diagrams when working without a team?Oct 14 2014 12:06 PM
+3Do you use UML or other diagrams when working without a team?Oct 14 2014 03:30 AM
+1Logged inOct 14 2014 12:28 AM
+3Do you use UML or other diagrams when working without a team?Oct 14 2014 12:19 AM
+3Do you use UML or other diagrams when working without a team?Oct 13 2014 11:19 PM
+3Do you use UML or other diagrams when working without a team?Oct 13 2014 09:18 PM
+3Do you use UML or other diagrams when working without a team?Oct 13 2014 07:47 PM
+3Do you use UML or other diagrams when working without a team?Oct 13 2014 06:30 PM
+1Voted up Do you use UML or other diagrams when working without a team?Oct 13 2014 04:08 PM
+3Do you use UML or other diagrams when working without a team?Oct 13 2014 04:05 PM
+3Do you use UML or other diagrams when working without a team?Oct 13 2014 03:36 PM
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