Jump to content

  • Log In with Google      Sign In   
  • Create Account


phantom

Member Since 15 Dec 2001
Offline Last Active Today, 04:02 AM

Reputation Earned

RepItemWhen
+1Logged inToday, 02:26 AM
+3Can you explain to me this code !Yesterday, 10:15 AM
+3d3d12 Features?Yesterday, 05:26 AM
+3Did I begin learning late?Yesterday, 04:24 AM
+3Can you explain to me this code !Yesterday, 04:24 AM
+1Logged inYesterday, 02:06 AM
+3Can you explain to me this code !Sep 19 2014 09:01 PM
+3Can you explain to me this code !Sep 19 2014 04:39 PM
+3Can you explain to me this code !Sep 19 2014 03:25 PM
+3d3d12 Features?Sep 19 2014 02:48 PM
+1Voted up Poor STL threads performanceSep 19 2014 02:47 PM
+1Voted up Poor STL threads performanceSep 19 2014 02:46 PM
+1Voted up Poor STL threads performanceSep 19 2014 02:46 PM
-1Voted down My games does not work on Mac but works in WindowsSep 19 2014 12:39 PM
+3d3d12 Features?Sep 19 2014 11:07 AM
+3d3d12 Features?Sep 19 2014 10:08 AM
+1Voted up BSP trees with modern OpenGLSep 19 2014 03:10 AM
+3d3d12 Features?Sep 19 2014 02:31 AM
+1Voted up Optimization philosophy and what to do when performance doesn't cut it?Sep 19 2014 01:34 AM
+1Logged inSep 19 2014 01:26 AM
+3Optimization philosophy and what to do when performance doesn't cut it?Sep 18 2014 04:37 PM
+1Voted up c++ Performance boost neededSep 18 2014 11:55 AM
+1Voted up c++ Performance boost neededSep 18 2014 11:55 AM
+3Optimization philosophy and what to do when performance doesn't cut it?Sep 18 2014 03:35 AM
+1Logged inSep 18 2014 12:25 AM
+3Optimization philosophy and what to do when performance doesn't cut it?Sep 17 2014 01:35 PM
+3Optimization philosophy and what to do when performance doesn't cut it?Sep 17 2014 08:07 AM
+3Optimization philosophy and what to do when performance doesn't cut it?Sep 17 2014 07:46 AM
+1Logged inSep 17 2014 12:28 AM
+3Optimization philosophy and what to do when performance doesn't cut it?Sep 16 2014 08:30 PM
PARTNERS