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phantom

Member Since 15 Dec 2001
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phantom

Wait... depending on multiple vendors for your platform (JS+HTML5) is a GOOD thing? I'm... not convinced...
Dec 04 2011 03:39 PM
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phantom

Spent most of the day working on FBX -> custom format code... only to discover the Sponza model doesn't have spec/nrm maps setup :|
Dec 03 2011 03:15 PM
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phantom

'auto' keyword in C++11 is the best thing ever! :D
Nov 27 2011 09:48 AM
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phantom

Yeah, I get the feeling I shouldn't be writing logluv encoded HDR data to an SRGB render target... <_<
Nov 18 2011 06:12 AM
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phantom

IronPython integrated into .Net3.5 app and using custom scripts in a couple of hours.. I now feel like The Man ^_^
Oct 21 2011 05:09 AM
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phantom

After around 2 months of mainly working in Python code C# feels clunky.. :|
Oct 20 2011 10:51 AM
  • mikeman's Photo
    mikeman
    All languages are equally inferior to Python!

    PS.Well maybe C++ is a bit more.
    Oct 20 2011 03:43 PM
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phantom

"I find using Singletons better than using globals"... *facepalm*
Oct 17 2011 06:36 AM
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phantom

So, Rage, really? http://t.co/Eb801BO2 I mean... really? :|
Oct 08 2011 11:41 AM
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phantom

Tweaked Rage a bit, no more eye pain at least. However CPU usage of ~41%, GPU ~50 to 70% = stutter, stutter, stutter... *sigh* game fail.
Oct 07 2011 02:20 PM
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phantom

... if this is 'megatexturing' at it's best then Do. Not. Want. :|
Oct 07 2011 02:08 AM
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