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Prozak

Member Since 22 Feb 2000
Offline Last Active Aug 04 2013 05:59 PM
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Topics I've Started

Stereographic to CubeMap Conversion...

12 June 2013 - 07:29 PM

Hi,

I'm coding a simple webGL engine, and would like to import stereographic panoramas (taken from an iPad) into the engine as cubemaps.

 

Is there any free utility i can download that would accomplish this?

 

Thank you in advance!


C++ operator overload ->

26 April 2013 - 12:56 PM

Hi all,

 

I'm back to coding in C++, after a somewhat long stint coding PHP.

 

I'm rewriting some code, and the way I'd like to deal with it, would be to overload the -> operator, so that I can "call" arbitrary method names, that are assigned at run time by various plugins and libraries that dynamically link to the process.

 

From what I know, this isn't possible, because the -> operator has to return the function to handle the call, and it does not give us the name of the method...

 

In pseudo-code:

 

myClass X;

x.addMethod( "nameHere" );

x.addMethod( "setAge" );

 

x->setAge( 25 );

 

- - -

The code, again in pseudo-code:

 

int operator ->( char* methodName ) 

{

if( methodName in listOfRegisteredMethods )

{

return methodFunctionPointer();

}

else

{

throw Exception...

};

};

 

- - -

I know that there have been, recently, changes and updates to the language. I've written myself a lambda function this past week for the very first time. I would just like to know if anything has been added that would allow me to accomplish something like the above.

 

Thanks for any replies!

 

 

 

 

 

 


Starting at the beginning: Sphere Collisions

04 November 2012 - 09:23 AM

I'm looking for some tutorials regarding sphere (2D) collisions, angular momentum, inertia, axis of rotation, etc...

Where can I find something like this, and does it evolve well into 3D?

Thanks for any tips into this subject!

Ray Tracing: Texture Map a Sphere

29 September 2012 - 10:52 PM

I've been looking for this, does someone here know the equations to texture map a sphere, that has a polar north vector, and a rotation arround that vector?

Something along those lines at least, so I can extrapolate.

Thank you!

Inter-relation Graph

28 June 2012 - 06:08 PM

I'm looking for a graph algo that will allow me to render nodes, in a many-to-many relationship.

Basically, each node is atracted, to a certain degree, to other nodes, and I want to render that, into a sheet of paper, as a relationship tree of some sort.

What algos should I be researching for this?

Thanks for any help guys.

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