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IADaveMark

Member Since 02 Jan 2002
Offline Last Active Today, 07:50 AM

Posts I've Made

In Topic: What AI Problems do YOU want discussed at the AI Summit?

26 May 2016 - 07:16 PM

As soon as our "handler" at GDC can flip the switch. Didn't hear back from her today.


In Topic: What AI Problems do YOU want discussed at the AI Summit?

25 May 2016 - 05:08 PM

 

Yeah, I'll be getting that one released for free at some point.

 

Sorry to bother you Dave but will this be unlocked sometime soon?  I was waiting on it before I try to implement a TBS AI.

 

 

Bleh. Slipped my mind. I'll put in the request.

 

As for "waiting", I don't think that anything we presented there is going to give you some amazing magical wisdom for your TBS. It was pretty high level.


In Topic: how can neural network can be used in videogames

19 May 2016 - 10:03 PM

Yeah, Go is actually a very simple game with a very large branching factor. That is NOT the case for most game AI needs.


In Topic: how can neural network can be used in videogames

17 May 2016 - 07:05 AM

This sounds a lot like a homework question -- which we don't do here. Just sayin'.

 

To provide a general answer, however...

 

#facepalm

 

Yes... that is my answer.


In Topic: What does the "Most Constrained" heuristic mean?

06 May 2016 - 09:57 PM

However, the point of the excerpt of the book was to illustrate a much simpler point...


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