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IADaveMark

Member Since 02 Jan 2002
Offline Last Active Yesterday, 03:11 PM

Reputation Earned

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+1Logged inFeb 09 2016 10:16 PM
+1Logged inFeb 07 2016 04:40 PM
+1Logged inFeb 05 2016 11:40 AM
+1Logged inFeb 03 2016 09:10 PM
+1Logged inFeb 03 2016 02:05 PM
+1Logged inFeb 01 2016 09:34 PM
+1Logged inFeb 01 2016 09:50 AM
+1Voted up AEcology: Upcoming AI generation libraryJan 31 2016 10:25 AM
+1Voted up AEcology: Upcoming AI generation libraryJan 31 2016 10:25 AM
+1Logged inJan 31 2016 10:13 AM
+1Logged inJan 29 2016 09:32 AM
+1Logged inJan 27 2016 09:21 AM
+3AI Game Programmers Guild siteJan 26 2016 06:57 PM
+1Logged inJan 26 2016 04:53 PM
+1Logged inJan 25 2016 05:33 PM
+1Logged inJan 24 2016 10:16 AM
+1Logged inJan 23 2016 11:07 AM
+3AI Character DecisionJan 23 2016 12:09 AM
+1Voted up squad implementationJan 20 2016 09:49 PM
+1Voted up squad implementationJan 20 2016 09:49 PM
+1Voted up squad implementationJan 20 2016 09:49 PM
+1Voted up squad implementationJan 20 2016 09:49 PM
+1Logged inJan 20 2016 09:48 PM
+3SRPG TRPG AI techniquesJan 20 2016 07:22 AM
+3SRPG TRPG AI techniquesJan 20 2016 07:22 AM
+3SRPG TRPG AI techniquesJan 19 2016 03:53 PM
+1Logged inJan 18 2016 11:02 PM
+3Turn based RPG AI : how can I handle risk / reward ?Jan 16 2016 11:36 PM
+3SRPG TRPG AI techniquesJan 16 2016 11:21 PM
+1Logged inJan 16 2016 11:26 AM
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