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Member Since 05 Jan 2002
Offline Last Active Apr 14 2016 09:35 AM

Topics I've Started

Tiny Serialization Library

16 June 2015 - 03:03 PM

Hi all,  was going to post this in 'Your Announcements', but after looking down the guidelines I felt it might be more applicable here.

So, I've written a few games over a few years (see http://edigames.com ); and it has irked me, to no end that I've been unable to find a very easy/approachable method to serializing (saving state) of my games.

When I originally was faced with the problem, some people recommended Boost::Serialization; but it was huge, and complicated; and also did not have important features such as; adding/removing serialized members; without having to write version conditionals.

I looked into Google protocol buffers as well, and the code-pre-processor/generation feels like an awful hack to me.

So after many years of this being a pet project; and trying out various method to achieve good, soft, binary serialization; I set out recently to code up a two-file library, get it on GitHub and make it open-source and free for commercial and non-commercial work.


And now, I need help from indies writing games that require serialization, so that I can hone the library to real-world needs; and of course I want to help solve the issues that people face when trying to create a save-game mechanism.

All feedback is welcome, thanks!

Revel Immortal

16 August 2013 - 01:09 PM

The continued story of Morning's Wrath, once again you'll assume the role of Princess Morning in this action/rpg set in an ever expanding realm.

Click here to view the project

STATIC: Investigator Training has been Released!

21 November 2009 - 09:00 AM

After a slight delay from our Halloween deadline, we are happy to say that STATIC: Investigator Training is now finished! You can now find the full game for $9.95 on www.staticgame.com We hope you all enjoy playing STATIC as much as we enjoyed making it!

EDIGames - STATIC: Investigator Training Demo is up!

15 October 2009 - 12:57 PM

Check it out at www.staticgame.com

Isometric living on in Morning's Wrath 2: Caverns of the North

17 August 2009 - 03:17 AM

As with Morning's Wrath 1 I'd like to start a thread here showcasing Morning's Wrath 2: Caverns of the North, which is an isometric game and being developed with our new authoring tool "Selenite". I'd love to field any engine/editor or game related questions too. Small video of pre-alpha gameplay: http://www.edigames.com/mwcotnv10.wmv http://www.edigames.com/mwcotnv11.wmv [Edited by - EDI on August 17, 2009 9:50:28 AM]