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Álvaro

Member Since 07 Mar 2002
Offline Last Active Yesterday, 07:31 PM

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+3inheritage with classesToday, 12:58 AM
+1Logged inYesterday, 06:03 PM
+1Voted up inheritage with classesYesterday, 05:54 AM
+1Voted up RTS - targeting, moving close to targetYesterday, 05:52 AM
+3inheritage with classesYesterday, 03:55 AM
+1Logged inSep 29 2014 06:24 PM
+1Voted up inheritage with classesSep 29 2014 11:26 AM
+3inheritage with classesSep 29 2014 09:26 AM
+3generating branching structures without recursionSep 29 2014 08:18 AM
+1Voted up inheritage with classesSep 29 2014 07:31 AM
+1Voted up New trends in gaming: voxels are the key to real-time raytracing in near-term futureSep 29 2014 05:18 AM
+1Voted up New trends in gaming: voxels are the key to real-time raytracing in near-term futureSep 29 2014 05:18 AM
+3generating branching structures without recursionSep 29 2014 02:21 AM
+3generating branching structures without recursionSep 28 2014 08:14 PM
+1Logged inSep 28 2014 06:22 PM
+1Voted up c++ Performance boost neededSep 28 2014 04:35 AM
+1Logged inSep 27 2014 06:12 PM
+1Logged inSep 26 2014 11:42 PM
+3Point me in the right direction?Sep 26 2014 07:32 AM
+3Normal map from height mapSep 25 2014 08:26 PM
+1Logged inSep 25 2014 06:16 PM
+1Voted up Normal map from height mapSep 25 2014 05:32 PM
+1Logged inSep 24 2014 08:06 PM
+1Logged inSep 23 2014 06:50 PM
+3Point me in the right direction?Sep 23 2014 11:58 AM
+3Why does divison by 0 always result in negative NaN?Sep 23 2014 08:04 AM
+1Voted up Point me in the right direction?Sep 23 2014 03:22 AM
+3Point me in the right direction?Sep 23 2014 12:36 AM
+1Logged inSep 22 2014 07:08 PM
+3How to get rid of camera z-axis rotationSep 22 2014 03:55 PM
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