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Dirk Gregorius

Member Since 24 Apr 2002
Offline Last Active Today, 05:08 PM

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+3Turning a Physics degree into Game Development materialToday, 01:59 PM
+3Turning a Physics degree into Game Development materialToday, 12:59 PM
+1Logged inToday, 10:39 AM
+1Logged inYesterday, 10:42 AM
+1Logged inSep 26 2016 10:48 AM
+3Question about Jacobian in Joint Constraint formulaSep 24 2016 12:06 AM
+3Question about Jacobian in Joint Constraint formulaSep 24 2016 12:06 AM
+1Logged inSep 23 2016 06:04 PM
+3Question about Jacobian in Joint Constraint formulaSep 22 2016 06:44 PM
+1Logged inSep 22 2016 06:13 PM
+1Logged inSep 19 2016 09:42 PM
+1Logged inSep 18 2016 11:06 PM
+1Logged inSep 17 2016 08:41 PM
+33D Manipulators/Gizmos in DirectXSep 17 2016 05:04 PM
+33D Manipulators/Gizmos in DirectXSep 17 2016 03:04 AM
+1Voted up 3D Manipulators/Gizmos in DirectXSep 16 2016 07:38 PM
+1Logged inSep 16 2016 07:36 PM
+3Continous collision for plane of triangles vs AABBSep 16 2016 01:25 PM
+33D Manipulators/Gizmos in DirectXSep 16 2016 12:44 PM
+33D Manipulators/Gizmos in DirectXSep 16 2016 12:41 PM
+3Continous collision for plane of triangles vs AABBSep 16 2016 02:00 AM
+1Logged inSep 16 2016 12:19 AM
+1Logged inSep 12 2016 09:32 PM
+3Quaternion multiplicationSep 08 2016 07:41 AM
+1Logged inSep 07 2016 06:17 PM
+1Logged inSep 06 2016 06:52 PM
+1Logged inSep 05 2016 07:36 PM
+1Logged inSep 03 2016 11:35 AM
+1Logged inSep 01 2016 09:04 PM
+3Resolving and Remembering CollisionsAug 31 2016 09:23 PM
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