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ApochPiQ

Member Since 17 Jul 2002
Offline Last Active Today, 09:00 PM
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+1Logged inToday, 08:52 PM
+1Logged inYesterday, 07:50 PM
+1Logged inJul 25 2014 06:05 PM
+3This singleton keeps crashing.Jul 25 2014 03:10 AM
+3Jul 25 2014 02:32 AM
+1Logged inJul 24 2014 07:30 PM
+1Logged inJul 24 2014 11:47 AM
+3little feedback with UI and callbacksJul 24 2014 03:30 AM
+3little feedback with UI and callbacksJul 23 2014 11:07 PM
+3Sending and receiving UDP packets to character status need be encrypted?Jul 23 2014 06:53 PM
+3Sending and receiving UDP packets to character status need be encrypted?Jul 23 2014 06:40 PM
+1Voted up Sending and receiving UDP packets to character status need be encrypted?Jul 23 2014 04:16 PM
+3little feedback with UI and callbacksJul 23 2014 11:21 AM
+3little feedback with UI and callbacksJul 23 2014 07:40 AM
+3Issue when game starts unfocused (Windows)Jul 23 2014 01:45 AM
+1Logged inJul 22 2014 06:39 PM
+3Issue when game starts unfocused (Windows)Jul 22 2014 04:28 PM
+3Is c++ goodJul 22 2014 06:34 AM
+1Logged inJul 21 2014 06:25 PM
+1Logged inJul 20 2014 07:02 PM
+1Logged inJul 19 2014 07:28 PM
-3Procedural Animation in a MMO?Jul 19 2014 05:28 PM
+1Logged inJul 19 2014 04:39 PM
+1Logged inJul 18 2014 11:11 AM
+3What's the next step after LZ77?Jul 17 2014 09:07 AM
+1Voted up What's the next step after LZ77?Jul 17 2014 07:25 AM
+3cpu, gpu or maybe no constrained?Jul 17 2014 06:46 AM
+3What's the next step after LZ77?Jul 17 2014 06:06 AM
+3cpu, gpu or maybe no constrained?Jul 17 2014 01:37 AM
+3Can someone give me the exact definition/usage of Stack/Heap and Reference Types in C#?Jul 17 2014 12:24 AM
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