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bobbias

Member Since 06 Aug 2002
Offline Last Active Jun 22 2012 05:39 AM
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#4940374 Streaming image to a texture?

Posted by bobbias on 15 May 2012 - 06:22 AM

You might want to look into using the GPU for the raycasting. You can accelerate that sort of thing by a massive amount using the GPU for your heavy lifting. On something like this it's not like raycasting on the GPU is going to be cutting into other GPU accelerated stuff.

I just did a quick search and saw this: http://www.daimi.au.dk/~trier/?page_id=98

Not entirely the same thing, but probably helpful. Some googling provides these links:
http://www.cg.tuwien.ac.at/hostings/cescg/CESCG-2005/papers/VRVis-Scharsach-Henning.pdf
http://www.virtualglobebook.com/3DEngineDesignForVirtualGlobesSection43.pdf
http://www.it.ubi.pt/17epcg/Actas/artigos/17epcg_submission_8.pdf

No idea how useful these would be, but there might be some techniques in those that help.


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