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Nypyren

Member Since 19 Aug 2002
Offline Last Active Today, 01:12 AM

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+3Dear people who actually work at videogame industry:Yesterday, 09:40 PM
+1Logged inYesterday, 07:19 PM
+3Dear people who actually work at videogame industry:Yesterday, 05:36 PM
+3Is using one the switch statement better then using multiple if statements?Yesterday, 03:30 AM
+3Is there efficient FREE way yo encode / encrypt the resource files ? ( like unity) 3Yesterday, 03:14 AM
+3Is using one the switch statement better then using multiple if statements?Jun 27 2016 06:56 PM
-1Voted down Is using one the switch statement better then using multiple if statements?Jun 27 2016 06:19 PM
+1Logged inJun 27 2016 06:05 PM
+1Voted up what means these error?Jun 27 2016 12:05 PM
+1Logged inJun 26 2016 10:14 PM
+1Logged inJun 25 2016 11:01 PM
+3Is there any reason to prefer procedural programming over OOPJun 25 2016 04:04 AM
+1Voted up Is there any reason to prefer procedural programming over OOPJun 24 2016 11:00 PM
+1Logged inJun 24 2016 06:18 PM
+3Zynga Pulls Plug on YoVille - Million$ in YoCash evaporate!Jun 24 2016 02:17 PM
+3Zynga Pulls Plug on YoVille - Million$ in YoCash evaporate!Jun 24 2016 02:17 PM
+3Zynga Pulls Plug on YoVille - Million$ in YoCash evaporate!Jun 24 2016 11:40 AM
+1Is there any reason to prefer procedural programming over OOPJun 23 2016 07:40 PM
+3Is there any reason to prefer procedural programming over OOPJun 23 2016 07:40 PM
+1Logged inJun 23 2016 06:16 PM
+3Is there any reason to prefer procedural programming over OOPJun 23 2016 03:12 AM
+1Logged inJun 22 2016 07:18 PM
-1Voted down How to render my DirectX C++ Engine to a C# PanelJun 22 2016 11:55 AM
+3Is there any reason to prefer procedural programming over OOPJun 22 2016 11:01 AM
+3Is there efficient FREE way yo encode / encrypt the resource files ? ( like unity) 3Jun 22 2016 10:36 AM
+3Is there efficient FREE way yo encode / encrypt the resource files ? ( like unity) 3Jun 22 2016 06:21 AM
+3Should video game mechanics be scripted?Jun 22 2016 05:02 AM
+1Voted up Single producer - multiple consumer fast queue?Jun 21 2016 09:52 PM
+1Logged inJun 21 2016 07:29 PM
+3Should video game mechanics be scripted?Jun 21 2016 05:36 PM
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