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Andreas Jonsson

Member Since 26 Mar 2000
Offline Last Active Today, 03:44 PM

Posts I've Made

In Topic: Bytecode x64 -> x32

21 August 2016 - 05:22 PM

I've fixed this in revision 2345.

 

Let me know if you find any other problems like this.

 

Regards,

Andreas


In Topic: Bytecode x64 -> x32

21 August 2016 - 02:43 PM

Thanks.

 

I've identified that the problem is with the byte code instruction asBC_ChkNullS. This instruction is used to check if a pointer pushed on the stack is null. The offset that the instruction takes as argument must be adjusted when saving and loading the byte code according to the size of pointers.

 

I'll provide a solution for this as soon as possible.


In Topic: Compiling angelscript on ppc64

18 August 2016 - 05:40 PM

Nice!  :D


In Topic: Bytecode x64 -> x32

18 August 2016 - 05:38 PM

If you can also send me the engine configuration by calling WriteConfigToFile just after configuring the engine I may be able to figure out what the problem is.


In Topic: Compiling angelscript on ppc64

17 August 2016 - 05:30 PM

Sorry for taking so long to respond. Your post helped me figure out where the code was going wrong.

 

I believe revision 2344 fixes this.

 

Thanks,

Andreas


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