Fighting happens like this: every character in the game has limbs they can use to strike (they can have weapons, or be used bare).
== Weapon damage
When a character strikes, the weapon damage is computed based on the weapon used and the character's skill with it (the weapon may perform some checks or randomization of values of its own,...
ToohrVykMember Since 12 Sep 2002
Offline Last Active Jul 07 2012 12:09 PM