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dublindan

Member Since 05 Oct 2002
Offline Last Active May 17 2013 03:41 AM
*****

Topics I've Started

Can you help my game analytics startup win a competition?

15 April 2012 - 11:14 AM

Hey everyone!

First of all I want to apologise for the spammy post, if this is against the rules or otherwise a "no no" thing to do, mods, feel free to close or delete or whatever it is thats done in those situations. With that said...

My partners and myself have entered our (game dev related) startup in an Irish startup competition and we need all the votes we can get! The competition was basically to enter a 100 word pitch and get as many votes as possible before 18:00 GMT tomorrow (Monday 16th). At the moment, we're about 250 votes behind, so we need help to climb back to the top before the competition closes tomorrow. You're help is very greatly appreciated!!

My startup is Prescience AI

You can vote here: https://www.facebook...12044075473841/
(you need a Facebook account)
You can read the pitches/intros here: http://on.fb.me/HEwXvv

For convenience, I have copied our pitch below.

PS: If our product is something that would interest you as a game developer, feel free to sign up on the website or Facebook page or PM me here. We're still in the early stages, but the game developers we have spoken to so far are very positive about what we have done and are doing!
We're also looking into developing a free or really cheap package for indies and hobbiests, though, again, its too early for that still.

Thanks very much!!!

Dan.

website and Facebook page
 
Our 100 word pitch:

Hi all, the advent of Prescience Actual Intelligence (PrescienceAI) marks a new frontier for the gaming industry. We provide a solution for social/mobile/web game developers to significantly increase their in-game revenues. Our solution enables developers to monitor the behaviour of successful players that have purchased items and feed this information back to new players in real-time. The information is fed back into the game as hints, dynamic content changes, dynamic AB testing, and gameplay tweaking (eg difficulty level, number of enemies/obstacles, availability of powerups). These on the fly game changes increase purchases made by providing the gamer with an enjoyment optimised gaming experience Posted Image


AI/Analytics middleware for online games - I need some feedback/advice

03 March 2012 - 02:29 PM

Hey fellow gamedevvers!

I've been a long time member of gamedev (been lurking since about 2000 or early 2001), though I've never been a frequent poster. I am currently at Startup Weekend in Dublin. For anyone not familiar with Startup Weekend, the idea is that people form small teams and basically launch a startup - that is, come up with a concept, validate it, build a business model, build a proof-of-concept product, market it and pitch it to venture capitalists - all in 52 hours!
My group is working on a game AI/analytics middleware project for competitive online games and I was hoping some people who either work in game development or are developing games as a hobby might have some input for us before we pitch the startup to VC's tomorrow evening.

Our goal is to build a platform which would integrate into an online game to provide more human-like AI by analysing gameplay data from actual human players and generating data to help AI's in their decision making logic. We would include both a system which determines what the most human-like action would be for a given scenario in the game (this is what we are prototyping this weekend) and an analytics system which records gameplay data from the games - this would be used for both the AI and also to provide the game designers with feedback on how the players play the games.

We've already spoken to a few developers (including the founders of Demonware) but would love some more ideas and feedback.

Basically, what I would like to know is
  • do you or have you used middleware for AI and if so, which?
  • what were/is your experience with AI middleware - did it leave a generally good impression?
  • if you were building a multiplayer online game, would you be interested in middleware for AI?
We have also set up a landing page and facebook page, in case anyone is interested. If you like this project, I would love if you could "like" the facebook page, as it helps us during the team evaluations tomorrow. We also have a questionnaire that we would love people to fill out if anyone has a few minutes of time.

Website: prescienceai.com
Facebook page: www.facebook.com/PrescienceAi
Questionnaire: www.surveymonkey.com/s/823KXFK

Any and all feedback greatly appreciated!

- Dan.

PARTNERS