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Member Since 28 Oct 2002
Offline Last Active Jul 13 2016 08:45 PM

Posts I've Made

In Topic: Error is driving me nuts

01 November 2014 - 11:51 AM

Can you post what information the debugger gives you when it stops there? It should give you a stack trace and a detailed message of why it stopped there.

In Topic: Questions about billboards

01 November 2014 - 11:29 AM

With this you can access neighbor information with some index math.

Really? I always assumed the shader only had access to the current vertex.

Although, I guess if your generating all the vertex data within the shader, you could do it for any arbitrary vertex /instance index. Interesting, but I don't immediately see an application. My brain isn't over the post-Halloween fug.

In Topic: Can I use humanmake models in my game for commercial purpose?

01 November 2014 - 07:29 AM

Have you read their FAQ page?

In Topic: Error is driving me nuts

01 November 2014 - 07:17 AM

Have you tried a debug build? Debugging should give you a more detailed error message.

Are you sure the error occurs in this file? You're missing a main() so I'm guessing you have more code.

Also, your if conditions in Game::Exit() and Game::GameLoop() don't do what you think they do. You're setting game State instead of testing it.

In Topic: How do you transform objects to screen?

30 October 2014 - 02:14 PM

Please post your relevant code for better help.