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Anddos

Member Since 01 Nov 2002
Offline Last Active Today, 05:38 PM
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Posts I've Made

In Topic: Mesh in right-handed coordinate system, how to flip it?

16 May 2013 - 08:20 AM

would it not be better to import the model in the 3d modeling package that you use and do it that way ?, i think you didn't make the model by the sounds of it so you should be able to do it you're self ..


In Topic: unsure how to make water for my course fishing game for the pc

10 April 2013 - 08:16 AM

I have a sample which offsets the texture cords of a texture so its moving, i think i will go with that for now , but i really dont know how i am going to do the fishing line, like i know i need to find the end of the rod , lock the vertexs and find the point which the line would start from , i dont even know how i would present the line to rendering, would a L:INE_LIST WORK?


In Topic: After exporting a character mesh, the head is gone.

09 April 2013 - 09:48 AM

maybe try to attach the head with the body , so it becomes connected?


In Topic: unsure how to make water for my course fishing game for the pc

09 April 2013 - 09:46 AM

so i forgot to press attach , sorry to why its dark , i havent figured out how to change the lighting in the fbx viewer


In Topic: I need some DirectX 11 code converted to DirectX 9

06 April 2013 - 04:44 AM

because they only take 2 params, i know the return value is stored there but it just seems to be confusing me alot


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